﻿#region Using Statements
using Microsoft.Xna.Framework;
using System;
using Microsoft.Xna.Framework.Graphics;
#endregion

namespace RhinoXNA
{
    public class NPC : Character
    {
        public float MovementSpeed { get; set; }

        public NPC(Model model, Vector3 position, Vector3 scale, float boundingRadius) 
            : base(model, position, scale, boundingRadius)
        {
            this.MovementSpeed = 1.0f;
        }

        public void Update(GameTime gameTime)
        {
        }
    }
}
